![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidW060dz8G_774m1tXYP-ixHkeQrmFYSJYSZ6FlLoF72OJQnI8c3B3uUb66nnbvxn4mUkiEdSWDkuJ5gEAtZnGzvHl_2JH4ysaQaKan0l9L60jh-4sTke8nJrtfmkQlJtEhOSlmvtoHN4/s200/headuv2.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgE15yNPGKi7G4gI8x5zy_5wFIxUVA6zYuDO8yGWnIppGCqxNFKjLeDqftorakr2I-PAe1b7rhBzgB5eRXi8aHgFgFTf0_Gw0WkqAhA46yjegxnzQhQniGYgZWMc_IjgFhYckHUOaK1NN0/s200/headuv.jpg)
I painted the face in order to texture it to give it a better look, i followed some tuts on how best to export the uv and found that this map was the one suggested. I have painted it and think it is a good start to better realism and should work well as a false head from the distance.
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